0000-0001-9092-6103
How computational modeling can force theory building in psychological science
exciting
Independent Validation of the Player Experience Inventory: Findings from a Large Set of Video Game Players
Systematic review on the methodological rigor and effectiveness of digital game-based learning in education
The effectiveness of warning statements in reducing careless responding in crowdsourced online surveys
The psychology of esports players’ ELO Hell: Motivated bias in League of Legends and its impact on players’ overestimation of skill
The psychology of esports players'<i> ELO</i><i> Hell:</i> Motivated bias in<i> League</i><i> of</i><i> Legends</i> and its impact on players' overestimation of skill
Measurement Practices in UX Research: A Systematic Quantitative Literature Review
Breaking immersion: A theoretical framework of alienated play to facilitate critical reflection on interactive media
Transparency in Measurement Reporting: A Systematic Literature Review of CHI PLAY
Many Labs 5: Registered Replication of Vohs and Schooler (2008), Experiment 1
Many Labs 5: Testing Pre-Data-Collection Peer Review as an Intervention to Increase Replicability
The quality of data collected online: An investigation of careless responding in a crowdsourced sample
Exploring emotional attachment to game characters